Quantum 3xplorer (Q3)
An AI-native quantum simulation engine
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angular_grid.hpp File Reference
#include <cmath>
#include <vector>
#include "layer_0_core/types/constants.hpp"
#include "layer_0_core/types/init.hpp"

Go to the source code of this file.

Classes

struct  q3::paw_one_center::AngularPoint
 One direction on the unit sphere with its quadrature weight. More...
 

Namespaces

namespace  q3
 
namespace  q3::paw_one_center
 

Functions

std::vector< AngularPoint > q3::paw_one_center::build_angular_grid (int maximum_angular_momentum)
 
void q3::paw_one_center::gauss_legendre_nodes (int number_of_points, std::vector< Real > &nodes, std::vector< Real > &weights)