An AI-native engine for next-generation quantum materials modeling, written from scratch by AI coding agents under the direction and supervision of domain scientists.
Q3 is a self-contained, from-scratch quantum simulation engine. Its first implementation is plane-wave density functional theory (DFT): it computes the ground-state electronic structure of periodic crystals — total energies, forces, stress, and band structures — in modern, readable C++ with a Python layer on top.
| If you want to… | Go here |
|---|---|
| Know what Q3 can do today | Functionality — capabilities by area, each with its validation status |
| Learn Q3 step by step | Tutorials — eight runnable lessons, from a first calculation to a contribution |
| Get a job done: install, build, run, fix a failure | How-to Guides — start with the User Guide |
| Know what Q3 is, and why it exists | Summary |
| Look up a field, a flag, a limitation or a number | Reference — inputs and outputs, build variables, Known Issues, benchmarks |
| Understand how Q3 is designed | Explanation — architecture, data model, differentiability, provenance |
| Read the code | the namespaces, classes and files |
The source is on GitHub, under the Apache License 2.0.