43 return static_cast<int>(
points_.size());
46 [[nodiscard]]
const std::vector<WeightedPoint3D>&
points()
const {
54 [[nodiscard]]
bool empty()
const {
const std::vector< WeightedPoint3D > & points() const
int number_of_points() const
virtual ~PointsGrid()=default
const WeightedPoint3D & point(int index) const
std::vector< WeightedPoint3D > points_